Everyone is dead except for... an egg. Humanity is depending on you to make sure this egg survives. Balance power and precision in Terri-Fried, a game made in 72-hours with raylib for Ludum Dare 46!

  • Right click and drag your mouse to form a trajectory for the egg, and release the mouse button to send it flying!
  • The game ends when the egg falls in the boiling lava. To get a high score, aim for the falling platforms and collect as many coins as you can!

  • Saving and loading are only supported on the standalone Windows build. 
  • The web build is currently broken on Firefox.
  • The web build has a bug that occurs when dragging your cursor out of the window while holding down the mouse button.
  • Sound is disabled by default on the PSP build due to performance issues, but it can be enabled by pressing select during the splash screen (not recommended).

If you want a more detailed explanation of how Terri-Fried was made and ported to all of these platforms, I made a timestamped video explaining the entire process!

PlatformsWindows, HTML5
Rated 4.0 out of 5 stars
Made withraylib, GIMP
Tags2D, Arcade, Ludum Dare 46, Mouse only, Short, Singleplayer
Average sessionA few minutes
LinksLudum Dare


Terri-Fried.zip (Windows) 525 kB
Terri-Fried.nds (Nintendo DS) 619 kB
Terri-Fried (FAT Disabled).nds (Nintendo DS) 338 kB
Terri-Fried.vpk (PlayStation Vita) 930 kB
Terri-Fried.zip (PlayStation Portable) 2 MB
Terri-Fried.zip (Nintendo Wii) 940 kB
Terri-Fried.dol (Nintendo GameCube) 1 MB
Source code (GitHub)


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can you make a .cia version please for the 3ds homebrew

NDS + TWiLight Menu++ (Found on GitHub) = CIA


port it nes

there are no c++ libs for nes xD

(1 edit)

Edit: after testing multiple times, i can confirm that the Gamecube build is broken.

I love how you ported this game to 5 different systems. I watched the video and now i want to port my game cow story to 6 different systems. by the way can you run them on emulators?


you can

.dol? .zip?x3 .vpk? .nds?x2

they are there


cant wait for ps2 port


yes you can.




wath do you mean by -1?


yeah i guess you 're right :(



I tried running the DS version on my 2DS through TwiLight Menu++ but it just gives me a black screen when I start the game up. All other game mods and stuff like that works, but not this. What do I do?

yeah i think it might just be the library he's using as i've had the same result with his flappy bird game

I thought it was the flash card i was using. Well now i know its not my flash card and that people had the same problem

i've been trying to find a way to make a 3ds / ds game for a while now, idk why there's little help online despite an abundance of of homebrew games. :

I have a bad idea. Remember phone VR? Turns out you can still make Google cardboard stuff, so here's my bad idea, make a phone VR port of this or some other game you made. (Honestly, if you actually do this, you have my praise and it will give me a good gauge to see if I should do it)

Do I need custom firmware to run it on vita?


ofc 馃拃

how do you get it on the PSP? there is so many folders

homebrew i guess


Honestly, doing a switch port is really easy, you just need to upload a unity build with gamepad support.

if you go on GitHub there is the source code for the switch port which you can compile

compile it yourself, check the github

your not doing this to me, why is the wii version load from the hombrew channel

because its hard to make wads

not with dolphin emulator

that has nothing to do with the thing, wads are difficult to make. any slight mistake can banner brick a wii

Can you make (compiled) port for macOS, Linux and GBA with download link on itch.io?


more specifically html

html is literally there, its the web app (or compile it yourself)

gba as in game boy advance? mate there aren't any c++ libraries for gba 馃拃


can you maka a port for MacOS??

don't know how to port to the PSP

got the PSP to recognize but it's saying it's a corrupted game. Plz help

(1 edit)

just use an emulator like ppsspp. https://www.ppsspp.org/downloads.html


if you're using an emulator might as well get the exe 馃拃 the psvita version has much better physics imo

Could not make it work on my 3ds. : -(

do you have twilight menu++ for your 3ds? or did you try doing a dsiware inject?

I tried twilight++, r4i card, nds bootstrapper.

Same here. Tried it on my 2ds with twilight menu and it just loaded a black screen.

Use the FAT Disabled version, and press Y while hovering over it on TWiLightMenu to change it to boot directly

Try to use the FAT disabled version. Worked for me

(1 edit)

use the .nds fat disabled download it worked for my ds and old 3ds i say old 3ds cuz i dont have the new 3ds so idk btw i used nds forwader or somthing to download it on my 3ds

have you tried using homebrew? or did you try to use a ds? try these and let me know if it worked

it works on a DS not a 3DS

do fat disabled

In case anyone's still looking for a 3DS version I've ported it myself  :)

when trying to run the windows version i get a console window with this information, then it closes:

WARNING: FILEIO: [storage.data] Failed to open file
WARNING: FILEIO: [storage.data] Failed to open file
INFO: FILEIO: [storage.data] File not found, creating it
INFO: FILEIO: [storage.data] File saved successfully
INFO: FILEIO: [resources/egg.png] File loaded successfully
INFO: IMAGE: [resources/egg.png] Data loaded successfully (32x32)
INFO: Initializing raylib 3.0
WARNING: GLFW: Error: 65543 Description: WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable
WARNING: GLFW: Failed to initialize Window
Assertion failed!
Program: C:\Users\Maksio\Downloads\Terri-Fried(1)\Terri-Fried.exe
File: external/glfw/src/window.c, Line 509
Expression: window != NULL

No linux port? Disappointed...

Hmm maybe I should make one lol

have u made it. been wanting to play it for a while. just asking hehe

no I have just started porting it

have you finished it? I'm not going to use it, just curious

you can probably either build it yourself or just download like the wii version and emulate it yourself


does it work on a 3ds?

just try,i have a nintendo dsi,if you have a "Hacking" card of the nintendo ds,actully,found it yourself.


there's this glitch where if you move the player too fast on the left or right sides of the downloaded version you teleport to the top

cool but hard

im going to get terri-fried if i get the windows version ;-;



For anyone having problems running the DS version of this on a flash card then use HB menu and/or run the fat disabled version. I don't exactly know if this issue also happens on things other then flashcards but if you are stuck on a black screen this may still work.
HB menu - Releases 路 devkitPro/nds-hb-menu 路 GitHub

how to install on 3ds

use twilight menu, it can load the nds rom on your 3ds using the native ds emulator

I couldnt even get a score of one on PC, but the DS build controlled great and I got a score of 5, which still kinda sucks

yeah the pc build kinda sucks. Wii is worse imo but the best one for me is psvita. Got a high score of 11

i downloaded the .nds file and used TwiLight Menu++ on 3DS to play it. For about five minutes theres a white screen. I'm about to restart the game.

I tried on 3DS and the only result i got was the game crashing and the screen going black.

Try the FAT Disabled version on DSi Mode with Direct Boot enabled.

doesnt work on ds, screen goes black

Try the FAT disabled file

it worked for me


lave rises too fast and sometimes there is no way to escape first platform!!!


It worked after I did that on PC.

my mouse is unresponsive a bit probably thats why 


On the psp try lowering the quality of the sounds


So many ports, and no port to linux. Shame on you.


Well you can use am emulator to play this game

Deleted 302 days ago

shut up. you shouldnt even own that


what did they say



if everything is dead except the egg and the egg only, why are humans still alive lol




All those ports and the guide is still telling me to right click to launch the egg. 

left click

its literally click on every platform even wii and psvita


how do i port to PSP

its already ported. you will need to download homebrew and then unzip the psp zip to the homebrew's apps folder.

try ppsspp or some modded psp

yeah I have it on my PlayStation portable now

wait how do I put this on my wii

if u have homebrewed your wii (u have homebrew channel installed) unzip and put it to sd:/apps

its on the hb channel anyway


port it to atari 2600 coward


XD the Atari doesn't have the graphics to do that

or does it?

no ITS 4/8 BITS!

also there aren't any c++ libs for atari 2600



that may just work but its a slim chance

It most probably couldn't be a direct port though, instead a de-make.

no to pixelated


my DS just crashes :(


works for me

I know this is a year old but use the fat disabled version

Cool game! I downloaded it for my R4 and it works great!

idk why on this site the rars auto deletes when i download things


thats your computer mate 馃拃馃拃

How can I add the Wii and or Gamecube versions to USBLoaderGX? I want to play this on my Wii and be able to use both Wiimote and GC Controller. thus giving me a feel for both. also which DS version should I use if I am going to play using Twiilight Menu ++?

(1 edit)

You need to use the fat disabled version for twilight menu++.

Wii: try unziping the zip to the usbloadergx game folder on your drive.
Gamecube: move the dol file to usbloadergx game folder on your drive.

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